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CRICKET WORLD CUP
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Howzat?! Pretty average really
By JAMES
ANTHONY
As the cold weather sets in memories
of long summer days listening to the
cricket on the ABC have almost
faded but, fortunately, fans have the
World Cup to enjoy.
And for those who want to do a bit
more than just watch/listen to the
premier one-day competition, EA
Sports has released Cricket World
Cup a 3D simulation that should have
us strapped in front of the PC for
days.
It is a fun cricket sim with which you
can indulge your sporting dreams during England '99. You can play single one-dayers,
or get stuck in to the whole cup competition and lead one team through to glory.
All of the sides are included, all in magnificent pyjama-game clothing and all ready for
the slaughter at the hands of Steve Waugh's mighty Aussies.
The controls are a doddle, with mouse clicks deciding on the spot you want to bowl at,
the speed at which you will biff the ball, and how you want to hit the shot - play a stroke,
defend or have a tonk to cow corner (for non-cricket folks that means a power stroke).
Fielding can be adjusted from normal to aggressive and the virtual players perform
pretty well when diving to catch or stop the ball.
If you start Cricket World Cup on the easy level (perfectly sensible for beginners) you
will think - this is just too simple. Things become considerably more interesting when
you go up the difficulty levels as the opposition's woeful overthrows all of a sudden turn
into run outs.
Their bowling and batting also becomes more difficult to counter and all of sudden
there is a match on.
You can choose from 10 overs through to 75 overs each side, although the latter would
take quite a while to play.
Graphically, Cricket World Cup is very good. The grounds look magnificent, the
players move well, although they again fall short of those in FIFA '99, and while the
overall play is enjoyable people will be niggled by some bugs.
Opposition keepers cop the worst of it as they may already have the ball but will still
move to the side of the pitch, pretend to catch an incoming ball then throw it to the
bowler.
The commentary also struggles at times and while the dulcet tones of Richie Benaud
and David Gower have been done very nicely, the placement of the comments can
sometimes be a little awry.
Running between the wickets is a bit suspect on the easy level - the fielding side can
miss the stumps several times during one episode of play and despite the call of over
you can continue to pile up the runs until you feel like stopping. Seventeen extra runs
were added during one instance.
Other things that need to be corrected are that Darren Lehmann and all other
left-handers seemed to have switched hands, bowlers steam back to their marks at
full pace (yeah, right!) and the world's greatest legspinner seems to have converted to
offspin. Hmmmmmm.
There is a considerable database included and this can be updated with all the latest
stats from off the Net.
All up, this is a fun way to spend a few hours but, until the bugs get fixed, don't take it
too seriously.
ORIGINALITY 90%
SOUND/GRAPHICS 70%
PLAYABILITY 80%
ADDICTION 90%
ENJOYMENT 75%
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