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FINAL FANTASY X (PS2)
One thing the Xbox doesn't have...
By TOM FAHEY
The
guys at Squaresoft must be gods. Without a doubt.
To produce Final
Fantasy's one after another, all of an excellent calibre, the guys responsible
must be highly commended.
And, at long last,
Final Fantasy X has arrived, and "praise be to Yevon", it's
on the PS2.
When considering the fact that
this will be the last Final Fantasy as we know it, due to the game going
"on-line" for the FFXI release, you would think Squaresoft would
like to finish with a beauty.
And believe me, they have.
After all the Final Fantasy's,
all those wonderful hours of game play, those captivating plots, the awesome
cinematics (since the release of VII), and the many beautiful female character
designs (I know, I know... they're not real!!), Squaresoft has managed
to once more outdo itself in every possible way. Take my word for it -
I've played and loved them all, but FFX is in a league of its own.
The story is easily summarised:
Another typical plot, another typical gang of youngsters, and another
typical threat to the world they live in, Spira. All the ingredients needed
to cook up a wholesome Final Fantasy.
Spira is a world plagued
by an evil creature named Sin. Once, long ago, when an ancient and forbidden
technology named 'machina' was wielded for war, Sin was summoned and it
destroyed the 'machina' cities. For three thousand years, Sin continued
to wreak havoc throughout the lands...
However, there was hope yet.
Many people throughout Spira believe in a religion named 'Yevon'. Few
have sacrificed their lives in belief of Yevon in order to become 'fayth'.
The fayth is used for summoners to call on, summoning powerful entities,
called Aeons.
The fate of the world is placed
in the hands of the summoners, who travel the world on a pilgrimage to
attain the 'final Aeon' an Aeon so powerful, it can rid Spira of Sin.
This is where Tidus' story begins - our main character.
He is a guardian (bodyguard)
of a summoner named Yuna - the beauty; the love interest; the heroine.
Together with fellow guardians Wakka, Lulu, Kimahri, Auron and Rikku,
you begin Yuna's pilgrimage. Far from simplistic however, the journey
gets very, very complicated -- and we wouldn't want it any other way!
Each of the guardians has their
own unique fighting style and this makes for a very versatile battle system.
FFX has an all new, never before seen "tag" battle system. There
are, in total, seven characters all of which are more than capable of
fighting. However, only three can be chosen to battle with at the one
time.
But, you can tag in
one character who isn't in battle, for a character who is. Ingenious!
This way, you can strategically choose you party in the middle of a battle
so that you can take your foes down with characters who suit the enemy.
In good old fashioned RPG style,
characters usually have the ability to become more powerful through gaining
experience in battle. In the past, the FF's have used a levelling up system
where your characters usually start at level '1' and build their way up
to '99'. Each level they gain slightly enhances them as they eventually
become absolute beef-cakes. However, for the first time in the Final Fantasy
series, this is no more.
Enter the 'sphere grid'. The
sphere grid is a giant (and I mean it it's absolutely freaking huge!)
map which has all of the skills, abilities, black and white magics, and
other enhancements like strength, defence, agility and so on, placed around
it.
Each of your seven characters
is placed in a different section of the map, structuring the characters
skills in various areas. When you get into fights, you gain experience
points, which gains you turns on the grid. With these turns you can move
your characters around the grid, giving them more skill and technique
along the way.
Eventually, every character
can make it around the entire grid, but this takes time. Time being about...
Umm, lets see... 100 hours or so of battles to gain the amount of turns
needed. Crazy isn't it? That's why we love it.
Every FF has had a summoning
system of some kind. It has usually consisted of a fantastic and very
colourful entrance of some kind of mystical beast. Several of these summons
have made an appearance in all of the FFs, and they're back for some more
action and cinematics in FFX. The summoning system also has a couple of
new instalments. Very nifty ones at that.
In the other FF's, a summon
would simply come down form the heavens (or up form hell occationally)
and present you with snazzy cinematics, and blow the absolute crap out
of the enemy -- then exit, stage right.
Now, not only do you get the
cool entrance but you also get to control your Aeon as if they were a
normal character! The aeons also have strength, agility, speed, stamina
and all the rest. They can be enhanced like the other characters (not
with the sphere grid, though) and can get new abilities and are a lot
more powerful.
They also have an overdrive
attack, of which every character and Aeon has one. The overdrive is the
kind of attack that you bank on killing everything in sight. They can
be devastating.
The calibre of graphics
produced in FFX must be as close as it gets to the pinnacle of the PS2.
The motion capture in the characters is brilliant. You really get a feel
for the story through the characters, and from the many cut scenes throughout
the game.
The Aeons look really amazing
too. With the combination of motion capture, physical design and the terrific
lighting effects, the Aeons present the most mystical and fanciful effect
seen in the game.
The other main credit to the
graphics is in the magic. There are several dozen spells that one can
learn, all of them with tip top graphics. Definately the best looking
visual effects I've even seen in a game.
And guess what else? No more
speech bubbles - party!! Sorry... I got a little carried away.
Final Fantasy X has voice acting
at long last. For so long we have had to concentrate our eyes on screen,
reading text to attain knowledge of the plot. No more!! Relax, sit back,
and enjoy listening to the brilliantly cast voices which bring FFX to
life.
With the supreme graphics and
motion capture along with the new found vocals, the characters are truly
animated, which makes the story all the more captivating.
With all the PlayStation-borne
Final Fantasies (since FFVII) comes Full Motion Video (FMV). Now, for
our slightly more ignorant readers, FMV is the fully rendered cut scenes
which display mind-blowing cinematics generated by computer graphical
imagery (CGI).
Well, thank Squaresoft that
FFX has a whole archive of 'em. Oh, did I say mind blowing? Sorry... What
I meant was, an absolutely mind-shatteringly, explodingly amazing detonation
of one's head!! (Ed - the lawyers had a field-day with that one...)
In other words, these latest
FMVs are quite impressive. Therefore, if for no better reason, buy this
game so you can experience the greatest FMV ever.
As you have no doubt noticed,
this is a very biased game review. I am one hell of a Final Fantasy fan.
Now for all those who have played and enjoyed FF then you will certainly
need no encouragement to buy the latest episode.
But for all those new to the
saga, for your own good, take my word for it. Final Fantasy X is one of
the best releases yet on the PS2, and it puts all other RPG's to shame
- this is as good as it gets.
ORIGINALITY 95%
SOUND/GRAPHICS 100%
PLAYABILITY 95%
ADDICTION 100%
ENJOYMENT 100%

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