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MIG ALLEY Homepage
Early jet-age sim with pizzazz
By JAMES
ANTHONY
The Korean War is one of the most overlooked clashes of
the modern era and yet it had the potential to be the very real cause of World
War III.
An attack by communist North Korea on its South siblings was
opposed by the United Nations, chiefly America, and when the UN forces recovered
from the initial shock and began to push the North's forces back towards the
Chinese border, then Peking stepped in.
Hundreds of thousands of Chinese
troops joined the fray and the Korean Peninsula become a
communist/anti-communist bloodbath between 1950 and 1953.
Almost half a
million South Korean and UN troops became causalties and fully two million North
Korean and Chinese were also killed or wounded. More than a million civilians
also suffered wounds or death as the battle of ideologies raged.
The
Korean War was also the first where jets ruled the skies - American Sabres up
against Soviet MiG 15s.
While one considers jets modern planes, it is
fair to say that despite the very quick speeds the early models got up to, they
did not have all the sophisticated radar and targeting equipment that
present-day fighters have and so life for a pilot was pretty tough.
When
flying in Mig Alley you really need to keep your wits about you, and learn
aircraft silhouettes, otherwise you can spend a lot of time shooting up your
comrades. The unfamiliar, old-fashioned jets are almost unrecognisable until you
are within a few hundred metres, and then you tend to get only a couple of
bursts in before you are flying past them.
The designers have given us a
good selection of ways to play Mig Alley from hot-shot instant combat and quick
single missions, taking part in four campaigns with different aircraft or try to
live through the entire Korean War.
In addition, you can hop out of the
cockpit and into the operations room where, as front line air commander, you job
is to plan the strategies that will win the war for the UN.
Whichever
way you go your efforts will have an effect upon how the war is going. Succeed
in your missions and the war will swing your way, fail too often and the
communists will overrun the South faster than a Hyundai on aviation fuel.
The scenery is excellent and is accurately taken from maps, photographs
from the era, and satellite images. The ground units come up a treat and I must
say that the most enjoyable part of Mig Alley for me is conducting ground
strikes where you fly low to take out anti-aircraft guns, disrupt road transport
or blast trains to bits. Trains are great fun because you can hear their
whistles blowing as you set them ablaze with rockets and cannons fired from
tree-top height.
As an extra Mig Alley allows you to customise your own
aircraft by either using a pre-generated piece of artwork or else try your own
hand at designing nose art.
And, just how good is a downloaded patch?
Well, it turned this award-winning game from a piece of unworkable shite (on a
very fast machine) into an exceptionally fine flight sim. Why couldn't Empire
get it right when they released the original CD?
Mig Alley is not for
beginners, but it has a wealth of detail and levels that will keep PC pilots
enthralled for a very long time.
ORIGINALITY 80% SOUND/GRAPHICS
95% PLAYABILITY 85% ADDICTION 90% ENJOYMENT
85%
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