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MAT HOFFMAN'S PRO BMX (GBA)
Tail-whipping its way to the GBA
By MARTIN KINGSLEY
Ever
since the arrival of the original Tony Hawk's Pro Skater, the Playstation
has enjoyed supremacy in the "extreme sports" genre, with several
masterpieces including the aforementioned Tony Hawk's Pro Skater, Dave
Mirra Freestyle BMX and Mat Hoffman's Pro BMX.
However, in these
past few months almost all of these gems have made the transition to several
other platforms, namely the Dreamcast and GameBoy platforms.
So it was with some trepidation
that I approached this latest offering, expecting to be under-whelmed
at the most. Luckily my fears were unfounded.
The concept is simple to grasp.
Choose a character out of a pool of famous BMX bikers, choose a course,
of which there are many, ranging from dirt stunt tracks to construction
yards and grind, flip, grab, jump and twist your way to the top. There
is no lack of tricks to execute, as there are over 60, not including the
signature moves.
The actual gameplay is simple
yet fun, but its all over far too quickly and when you've finished the
game once, there isn't much of an incentive to come back for more.
The controls are
easy to master, with one flip button and one grab button. When one of
these is pressed together with a direction, a trick is produced. Simplicity
itself!
The graphics are solid, with
crisp backgrounds and good animation, however the actual characters looks
slightly blurred and jagged. I'm not certain whether this is a part of
the game or just a fault in my GBA?
The sound samples are good,
and the music is decent, although it does get slightly annoying after
a while and is nothing to write home about in itself.
Alas, for this seems to be
the case with the majority of GBA games. I am hopeful that we will see
some improvement in this area within the next few months.
At the end of the day, this
is an entertaining game, with few faults, but is unfortunately short-lived.
Buy it if you like this kind of game - you won't be disappointed, though
the old 'try before you buy' motto could be worth adhering to.
ORIGINALITY 75%
SOUND/GRAPHICS 80%
PLAYABILITY 75%
ADDICTION 65%
ENJOYMENT 75%
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