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JET GRIND RADIO (DC)
Pump it up, da Prof is in da house
By WILLIAM BARKER
If you've been reading our news lately, you'll
already know about the unnerving trend of developers leaving half-finished
DC games in the lurch. For the most part this is to free up expensive
developers - fair enough. If they think they're going to sell more games
elsewhere that's their prerogative.
As such, it's reassuring to see titles of Jet Grind Radio's ilk reach
the shelves. One of those games that will undoubtedly inspire others to
greater heights, this title never becomes tedious. The ideas are fresh
and the concepts absorbing.
This game, to be unequivocally blunt, is awesome. And the sad thing is
that only the likes of Sega could ever have a hope of bringing gamers
a title like this. The game didn't sell too well in Japan, but what more
needs to imparted about their interesting taste. Dating sims and horse
racing games? Yehaw.
Year after year we see the same old stuff come out on PC, PSX, N64 and
DC too. Nobody is safe. Let's see - we have had nine Final Fantasys, 12
Sim Citys, 72 Marios and don't even get me started on Pokemon. It's not
until something as cool and definitive as JGR smacks you over the head
with a 50-pound mackerel and screams "Is that all you got, punk?" that
you realise things are getting a little staid.
The game revolves around a radio station and its bizarro DJ - Professor
K. I say bizarro because at one stage in the game he unleashes a horde
of tree frogs. It's all part of the story, which is quite surprising really,
seeing as how the Japanese are quite conservative and all. Players take
control of a gang of young roller blader's, the GGs, who are out to protect
their territory. This 'territorial' aspect is approached with much innovation,
as graffiti is how one marks one's surroundings. Now, this is taboo in
Japan, so a game that sports this activity as a means of progression is
pretty hardcore.
But you won't have the liberty to skate around completely unhindered,
as the boys in blue will be after you. Not only will you have the 'five-oh'
on yo' ass, but undercover cops too and even a privately funded army!
Things can get pretty intense when you see khaki-clad, bazooka-wielding
paratroopers dropping from the skies, wanting only one thing - your head
on a platter. The originality of this title is matched only by its inventiveness,
with every new level showing players an increaslying diverse game-world.
It gives me shivers…
Before players can get into the thick of the game, passing tutorial missions
is obligatory. These are pretty easy to start with and are interspersed
every two or three levels too. You watch your guide go about the streets
of Tokyoto skitching off cars, grinding vast amounts of coping, wall-riding
and spray-painting in mid-air. This is how you unlock new characters too.
Fun and educational, a double-whammy, one might say.
Once you've got the basic controls down pat, it's off to Shibuya to claim
your turf. You must tag all the 'hot-spots' in each level to finish, but
this is far from straight-forward. You must first find ammo for your anti-establishment,
anti-social yet artistic pastime. Run out mid-spray and you'l be shaking
your head in disgust. Some of the bigger tags also involve some Capcom-esque
quarter-circles to paint the town a smarmy green and yellow - Ha-do-ken.
Then there are the other gangs, who can cause havoc with your taggin'
plans. Smash them over though and they'll soon learn whose the baddest
sugar-daddy.
Of course, there are the aforementioned authorities to dodge too, which
on its own is excellent fun. Skeet here, dodge there, duck down that alley
and skitch on cars to avoid those dangerous dogs too. Hai, hai, hai!
When people first see and hear JGR they will want some. People, and I
don't mean just gamers, will want to pick up the controller and play this
game until their thumbs spurt blood. Seriously, the punch this game's
audio/visual presence packs is amazing. You may remember the preview we
did of this game a few months back where we talked about cel-shading.
The look is so unique that even boring gits like politicians will dig
it. Smooth frame rates and stylised environments will grace your TV screen.
The visuals are best described as ultra-hip and the environments can be
likened to Crazy Taxi in terms of explorability.
Jet Set Radio, the underground beat-station manned by none other than
Professor K, brings music to you constantly. He mixes tunes into one quasi-continuous
artistic masterpiece. The mix is hip-hop, electronica and indy-pop and
never fails to impress. Truly, the mix-masters at Sega have outdone themselves
- a JGR album wouldn't go astray either - this rocks!
ORIGINALITY 95%
SOUND/GRAPHICS 95%
PLAYABILITY 90%
ADDICTION 90%
ENJOYMENT 95%
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