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EMPIRES IN ARMS & COSSACKS 2: NAPOLEONIC WARS (PC)
Courtesy
of The Napoleonic Guide
Sneak peek at sleek strategy duo
By JAMES ANTHONY
Empires
In Arms
Yet another imminent
Napoleonic Wars computer game is Empires in Arms, a PC version of the
classic boardgame of the same name.
Empires in Arms is a seven-player
game of grand strategy during the Napoleonic period and runs between 1805-1815.
You can play by yourself, by
email or over the Internet. It
is developed as a corps-level game with diplomacy playing a large part
in your efforts to make your nation the ruler of Europe.
Turns are monthly, during which
time you conduct negotiations and build your forces, and there are separate
phases for military movement. Like
the classic Diplomacy, moves are simultaneous and the resulting battles
are settled at the end of the phase.
Commanders on the battlefield
get to pick a strategy before entering into a series of rounds that will
decide the outcome of the clash. You
can rule your country as you wish and can be a good ally or a treacherous
one at your whim.
Minor nations can be overrun
and your armies are built from a force pool that contains landwehr, regulars,
guards, light cavalry, heavy cavalry and artillery.
Many historical leaders from
the period are included to command corps and fleets, from Admiral Nelson
to Marshal Davout (hooray!!) and the Ottoman rulers. You win the game
by having the highest number of glory points at the end of the map. I
cannot wait!
Cossacks
2: The Napoleonic Wars
If you liked Cossacks:
European Wars then hang on to your marshals' batons because CDV Software
has turned its innovative eye to the Napoleonic Era.
Yes, the company is going to
be unleashing Cossacks II: Napoleonic Wars in the not-too-distant future
and by the look of early screenshots the designers have kept up with their
beautiful-graphics pedigree and will be offering us another gorgeous computer
wargame.
Cossacks II: Napoleonic Wars
focuses on the military and political events that shook Europe in the
19th century. The main
powers in the game will be the historical ones - France, Britain, Austria,
Russia, Prussia - and Egypt as well.
Each side can be controlled
and their cities and armies have their own styles. One of the key gameplay
parts of the game will be the importance of using realistic Napoleonic
formations - two thumbs up for that - and the battles will feature up
to 64,000 units on the map.
Players can zoom in and out
of the action and the developers reckon that Cossacks II will become "the
most spectacular game based on Napoleonic Epoch". A big call perhaps,
but one that I hope they can bring off.
They say the mechanics of play
will be easy for newcomers to get a grasp on but the depth of play allows
hardcore gamers to gain advantage through strategic or tactical mastery.
Players will be
able to command a huge variety of troops and combat formations and will
be able to order those important things like rear and flank attacks, or
cavalry charges.
Units gain experience throughout
the game so if you are careful with them and don't throw them away you
could end up with a fearsome force. The developers say there is a new
way of controlling the armies through the commander-in-chief and terrain
will play a far bigger role than before.
As the would-be conqueror you
have to pay for your forces through having successful cities, which have
automatic economies, and regions in order to build trade and the economy.
A nice touch will be the ability
to starve your opponent of resources by setting up an economic blockade
through martial force. This should engender a more realistic Napoleonic
strategy of forcing battle.
In single-player mode the game
covers the main Napoleonic wars campaigns, and multiplayer adds European
Conquest and Deathmatch to the list. That's
all for now, but we'll be getting a review up as soon as we can get our
hands on the game!
With Cossack II: Napoleonic
Wars you get:
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Historical
real-time strategy game on a new 3D engine
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True color
3D landscape with immense tactical possibilities
-
Support
of the latest video boards generation, pixel and vertex shaders
-
European
war conflicts of the 19th century, Napoleonic Wars in particular
-
Battles
in real historical scope of up to 64 000 units on the map at once
-
6 European
nations France, Britain, Austria, Russia, Prussia, Egypt
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Over 150
unique units and 180 types of buildings
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Over 1000
pieces of flora and fauna
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True-to-history
campaigns with historical personalities as army commanders
-
Economy
and army control brought to a new level
-
Military
commander simulation
-
Simulated
historical battles in single and multiplayer vs AI
-
Extended
formations and tactical orders
-
Realistic
morale and fatigue factors
-
Extensive
diplomacy system
-
3D physics
engine guaranteeing realistic flight paths for all kinds of projectiles
-
Multiplayer
game via LAN or Internet: Deathmatch, Historical Battle and European
Conquest modes.
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